![]() ![]() The mod files will typically be compressed into a. Maybe it'll happen to other people and will be useful as a heads up for the devs looking towards the upcoming "full" release of the MP. This is usually done by clicking a download link or download stormworks mods button. ![]() Sometimes Steam won't replace files that have had small changes or were deleted, so the client then throws this error trying to connect to the server.ĭone, I've done all of that and I can confirm that as of today, on the brand new released official 41.60 MP build, this persists as an issue. It'll redownload all mods when the game is verified (mentioned previously). It should show the differing file on connection, unless I'm mistaken? If not, have them go to %ProgamFiles(X86)%\steam\steamapps\workshop\ and delete 108600. A simple how-to guide on how to add mods and change the load order through the launcher in. Then, in Steam right click Pz -> properties -> local files -> verify. Have the user go to the location of the file and manually delete it. It could very well be the content server nearest to the server or the affected client(s) is out of date, so it's pulling an incorrect mod?īut, Steam is generally a bit weird. You can always switch Steam to 'Big Picture Mode' - in there, you will see a icon in the top right, if something can be updated (game/mods) - should be a down arrow iirc - just click it, then select the 'Rimworld' banner - there should be a button at the bottom then - don't remember how it's called exactly - force download - download now - or so. ![]()
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